SLAYER Tier List Hub
Breathing Styles, clans, and Blood Demon Arts ranked as practical guidance—not a frozen meta.
Welcome to the SLAYER (by kriel) tier list hub. This Roblox experience—Place ID 134190081223854—is a Demon Slayer–inspired action RPG built around parry combat, faction choice (Slayer or Demon), and two parallel power tracks: Breathing Styles for Slayers and Blood Demon Arts (BDA) for Demons. Community and developer messaging both stress that Breathing Styles and BDAs sit close together for PvP when players understand their kits. Treat every ranking on this wiki as practical guidance, not an absolute meta copied from other games such as Slayers 2.
Use this hub to decide what to invest in first, then jump into the deep pages for tables, passives, and build ideas.
How to read these tiers
SLAYER combat rewards timing, spacing, and parries more than a single “must-roll” style. A kit that looks weaker on paper can win if you land clean parries and manage stamina. When we say a style is strong for PvE pressure, we mean reliable clears, boss windows, and forgiving confirms. When we talk about PvP reads, we mean mobility, mix-ups, counters, and how easy it is to punish a whiff.
Balance patches will move individual moves. Re-check the live build and this wiki after major updates. Do not confuse SLAYER’s roster with Slayers 2 trainers, arts, or clan odds—those are different products.
Quick navigation
- Breathing Styles tier list — Flame, Thunder, Water, Mist, Beast, Breathless, Insect, Sound, Wind, Lunar, plus unobtainable Sun/Shadow notes
- Clans tier list — Common through Mythical Slayer and Demon clans with passives
- Blood Demon Arts — Demon path arts, Blood Level unlocks, and practical picks
- Players hub — Slayer and Demon build routes that pair clan + kit
- Getting Started — Day-one controls, faction choice, and early goals
- Codes — Active promo rewards when available
Breathing Styles at a glance
Documented obtainable styles include Flame (Legendary; relentless blazing pressure; Limb Breaker appears in the tutorial path), Lunar, Water, Thunder, Mist, Beast, Breathless, Insect, Sound, and Wind. Sun and Shadow are treated as unobtainable / developer-locked. Community consensus for SLAYER leans toward near-equal styles: pick by playstyle first.
Practical framing (guidance, not gospel):
- Flame — strong PvE pressure and straightforward aggression
- Thunder — mobility and fast entry tools that shine when you need repositioning
- Water — versatile toolkit for players who want flexible confirms
- Insect / Sound — niche kits that reward specific timings and setups
- Mist — trickier reads; higher skill expression once you learn the angles
Full breakdowns, roles, and clan synergies live on the Breathing Styles page.
Clans and pity
Clans are rolled by rarity for both factions. Common and Uncommon Slayer clans typically carry no passives, while Rare and above add meaningful combat effects. Demon clans follow the same rarity ladder with their own legendary and mythical standouts. Reroll pity on the documented board: Legendary or better by 60, Mythic by 180. Full tables—including Agatsuma’s Sleeping Thunder, Rengoku’s once-per-life revive, Tsugikuni’s Breath of The Sun, and Kibutsuji’s Demon King’s Blood—are on the Clans page.
Blood Demon Arts overview
Choosing the Demon path swaps Breathing Level for Blood Level. You unlock Blood Demon Arts as Blood Level rises, lean into reputation/tank themes around Muzan’s blood, and must respect sunlight risk while consuming bodies to progress. Community notes that BDAs also sit close for PvE; PvP nuance comes from each kit’s armor, range, and combo routes. Start with Blood Demon Arts, then wire a full loadout via Demon builds.
Building after you rank
Tiers only matter if you train the right stats and learn parry windows. Slayer players should pair clan passives with a matching Breathing Style—see Slayer builds for Strength / Prowess / Vitality / Agility priorities and examples such as Rengoku + Flame or Agatsuma + Thunder. Demon players should plan Blood Level, BDA choice, and sunlight management on Demon builds.
Related hubs
Keep Codes bookmarked for free spins and boosts, and return to Getting Started whenever a patch changes early progression. This hub exists so you can compare Breathing, clans, and BDA in one place, then drill into the child pages for the full tables.
Frequently Asked Questions
Quick answers to the most common questions.
Is this SLAYER the same game as Slayers 2?
No. This wiki covers SLAYER by kriel (Place ID 134190081223854). Slayers 2 is a different Roblox experience with its own trainers, arts, and clan lists. Do not mix their tier data.
Are Breathing Styles and BDAs balanced for PvP?
Community and developer messaging for SLAYER describe Breathing Styles and Blood Demon Arts as comparatively balanced for PvP when kits are understood. Rankings here are practical guidance, not absolute must-picks.
Where should beginners start in the tier list?
Read Getting Started first, then skim Breathing Styles or Blood Demon Arts based on your faction, and check Clans for pity and passives before heavy rerolling.
What are the clan reroll pity numbers?
Documented pity targets Legendary or better within 60 rerolls and Mythic within 180. Confirm on the live reroll UI if a patch changes the counters.